Pull rates · English
Chaos Rising CRI
36 packs a box · 10 cards a pack · 22 May 2026
Counted · from 8,500 packs
Average box
S$70
Typical box
S$52
Box at release
S$208
Boxes worth more than they cost
3%
Half of boxes pull less than S$52. The average is S$70 because a few boxes hit a big card. 3% of boxes pull more than the box cost at release (S$208).
| Rarity | Odds | In a box | Cards |
|---|---|---|---|
| Double Rare | 1 in 5 packs | nearly every box | 10 |
| Illustration Rare | 1 in 9 packs | 99% | 11 |
| Ultra Rare | 1 in 12 packs | 96% | 18 |
| Special Illustration Rare | 1 in 83 packs | 35% | 6 |
| Mega Hyper Rare | 1 in 960 packs | 4% | 1 |
The cards people chase

Mega Greninja ex
Special Illustration Rare · Pull it: 1 in 500 packs

Mega Greninja ex
Mega Hyper Rare · Pull it: 1 in 950 packs

Cinccino ex
Special Illustration Rare · Pull it: 1 in 500 packs

Mega Floette ex
Special Illustration Rare · Pull it: 1 in 500 packs

Mega Dragalge ex
Special Illustration Rare · Pull it: 1 in 500 packs
How this is measured
Counted: from a large opening count. Estimate: from shop and collector counts, rounded. The chance of one exact card is the rarity's odds divided by how many cards share that rarity. Average box adds up, for each rarity, how many a box holds on average times the typical value of those cards. Commons, uncommons and rares are left out: they add almost nothing. Typical box is the middle of 10,000 simulated boxes: half pull more, half less. One big card lifts the average, but most boxes never hit it.